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Hello, Survivors! Today we are bringing you some news related to our localization process, along with a quick preview of the upcoming 42.19 Update! So throw some beef jerky into your fanny pack, fill up your canteen with whiskey, and let’s take a look: LOCALIZATION: A PIVOT Previously, TIS announced that Project Zomboid would be […]
Happy May, Survivors! Glad to see you made it through the winter. Build 42.18 Unstable will be releasing soon, so here is a quick preview of what to expect. This update primarily focuses on modding improvements and bug fixing across both Single and Multiplayer, with some light balance changes. As always, we strongly recommend starting […]
Hello Survivors, we hope your shelter is keeping you dry and warm! Shortly we plan on releasing Build 42.17 Unstable, which contains some new sandbox options, balancing changes, and (as usual), tons of bug fixes and Multiplayer stability improvements. A lot of this content was based on your feedback, so please keep it coming! While […]
Hey all! This is just a quick and happy update for those who had been following our recent “Brawler Spiffo” merch drop in support of Médecins Sans Frontières. Thanks to the amazing support of the Project Zomboid community, we were able to raise more than $180,000 (USD) to support the amazing and important work of […]
Greetings Survivors, we hope this update finds you bite-free! This week, we plan on releasing Build 42.16 Unstable, and we wanted to let you know ahead of time some of the changes coming with it. Along with continuing stabilization in Multiplayer and general bug-stomping, this update has a strong focus on balancing! Full update notes […]
Hello Survivors, we hope your barricades are holding strong! Today we’re releasing Build 42.15 Unstable, and along with a big list of fixes, balancing, multiplayer stability improvements, and new items, we have two big content updates for you to wade into, with your baseball bats swinging (or axes – axes work too): Game Mode Refresh […]
Hello Survivors! Christian “Serellan” Allen here, your new Design Director on Project Zomboid. As we mentioned in the December blog, 2025 was a time of big changes in the organization on Project Zomboid, bringing new leadership roles in the realms of Art, Production, and Code; and I joined the team last fall to focus on […]
Unstable Build 42.13, which contains multiplayer support, has been released. Merry Christmas. Ho ho ho. IMPORTANT NOTES Multiplayer is WIP and has been released for stress testing. HOW TO FIND BUILD 42 Build 42 is currently on the Unstable beta for all Project Zomboid players on Steam. To find it: Right-Click game in Steam library […]